4–5 sourced headlines
What actually changed in AI agents, vibe coding, games, finance and AI art this week. Primary sources first, no hype, no copy-pasted press releases.
Sourced news on AI agents, vibe coding, games, money and AI art, plus one small build you can finish in under an hour. Made for hobbyist builders who think like gamers and investors.
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Short enough to read with a coffee. Useful enough that you actually build something. Every claim links to its source.
What actually changed in AI agents, vibe coding, games, finance and AI art this week. Primary sources first, no hype, no copy-pasted press releases.
A finishable build with a copy-paste prompt, step-by-step instructions, an expected result and troubleshooting. Under an hour, no prior dev skills required.
A quick take through each lens, so the news turns into something you can use and not just something you read.
Scope small, ship a playable loop, iterate on feedback. Mini-games, game-jam planning and what AI changes in game dev.
Small wins that stack. Personal-finance tools, notes from money books turned into agents. Always educational, never financial advice.
AI art workflows, prompt style guides and tiny gallery sites to show your work.
An example of the format. Real issues have more detail, a tested prompt and a troubleshooting list.
Build a one-file browser game where your coins earn interest on interest, and watch the curve bend upward.
compound-quest.html and double-click it.Build a single-file browser game, compound-quest.html (HTML+CSS+JS, no libraries). Idea: an idle game about compound growth. Start with 100 coins. Every second the balance grows by an interest rate. Show the balance, the rate and a simple line chart of balance over time next to a flat line showing "no compounding". Add 3 upgrades that raise the rate or add a monthly deposit, each costing coins. Save progress in localStorage. Dark theme, big readable numbers, mobile friendly. Explain in one sentence at the bottom why the curve bends. This is a toy for learning, not financial advice.
Expected result: a playable game in one file, under 200 lines. Sample only. The first real Side Quest ships with the first issue.
24 templates for builders who want a head start. Each one will list the tool, model and date it was tested on.
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No. Side Quests are written for people who can follow instructions and paste a prompt. If you can code, you can go further.
No. The Compound lens is educational. We never recommend securities and never promise returns.
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